The Content section in the project sidebar is where you work with structured content that belongs to your storefront project—similar to a lightweight CMS inside the Cockpit. Today the main part of this area is Collections: repeatable content types (defined for your project) and their entries (individual items such as articles, promos, or snippets, depending on your setup).
A second item, Media Library, appears under Content as the place for media management; its detailed behaviour may still be minimal while the feature set grows.
From the project sidebar:
URLs follow the pattern/o/{organization}/p/{project}/content/collections
and, for a single collection or entry,.../content/collections/c/{collection-slug}
and.../content/collections/c/{collection-slug}/e/{entry-id}.
The Collections page explains that you create and manage content that follows a schema—meaning each collection has a fixed shape (fields and rules) decided when the project was set up.
You may see an empty state saying you do not have a collection yet. In that case you need a connected app or a developer to register collection types for the project. Collections are not invented from scratch inside this screen; they come from your project configuration.
You get a searchable, sortable table of all collection types:
Click a row (or the collection name) to open that collection’s entries list.
Header actions may include links for a video tutorial or documentation when your organization provides them.
The header shows the collection name and description (or a default explanation). A link back to Collections keeps orientation clear.
Each row is one entry. You usually see:
You can open an entry by clicking its title (or the row, where implemented).
The table again supports search (for example on title or id), sort (by title, dates, or status), and paging with configurable page size.
Statuses describe where the entry stands relative to the live storefront:
On the entry screen you see the entry title, the collection name (with a link back to the list), and a status badge.
Actions typically include:
You also see who created the entry and when it was created and last updated.
If your project has several languages, the editor shows tabs—one per language. The default language may carry a small badge. Fields you change apply to the language tab you have selected, so you can translate or adjust copy per locale.
The body of the editor is built from your project’s schema: groups of fields (text, numbers, choices, links, media, rich text, measurements, and more, depending on configuration). Required fields show validation if left empty.
Some complex field types may still show a short message that editing is not yet supported in the UI—your developer can adjust the schema or wait for a future release.
Publish stays disabled until there are no blocking validation errors—fix highlighted fields first.
You may see Entry not found with a button back to collection—for example after someone else deleted the entry or the link is outdated.
A command bar can appear at the bottom of Collections screens (same family of tools as in Studio). You can type to run commands your organization exposes.
Developer / debug options (such as showing raw JSON or an explorer) are meant for technical troubleshooting only. The product warns that misuse can cause odd behaviour and is not supported for normal editorial work—ignore those commands unless your engineering team asks you to use them.
Under Content → Media Library, Cockpit opens the media area for the project. While the product matures, this page may still be a simple shell; treat it as the future home for uploading, browsing, and reusing assets alongside Collections.